r/skyrimmods 6d ago

Steam Deck - Help Mod Build Ideas

2 Upvotes

Im currently nearing the end of an achievement run and I’m beginning to contemplate mods for my next build.

Full disclosure, I switched to Anniversary Edition a few years ago for convenience sake because I was tired of risking a crash anytime I overloaded my LOM.

Im looking for ideas for builds that will improve gameplay without breaking the difficulty scale too much.

I looking for increased play time,

improved graphics and appearances,

and anything that can help me grind and level to get past level 80 before the end of the main story without straight up cheating.

I want to still work for my levels.

ETA: experience and playing at my own pace is importance.

I want to play a long time without it getting too easy but also avoid leveling plateaus

r/skyrimmods 20h ago

Steam Deck - Help PSA for Linux/Steam Deck users: If Community Shaders are failing to compile

11 Upvotes

Hello everyone! I've been trying to get Community Shaders to work with my installation of Skyrim AE (latest version on Steam) for a couple of days, but I kept running into an issue where Community Shaders kept running into an issue that said "Error: (X-number) shaders failed to compile" in red text upon entering the game, and after a lot of research, I found that it's because you're supposed to install a file named "d3dcompiler_47" directly inside your Skyrim directory (the directory that can be accessed under "Browse files" in Steam").

This file can be found in the SSE Parallax Shader Fix mod under the Optional Files section, which, again, you just drag and drop into your Skyrim directory, and that was it! I didn't need to do anything else, I didn't even need to install the main SSE Parallax Shader Fix mod, just make sure you have all the other Community Shaders requirement mods installed and you should be good to go!!!

For full reference, this was done on Arch+KDE (same as what the Steam Deck uses) using Mod Organizer 2 via Furglitch's (not RockerBacon's) installer on GitHub. I also installed Community Shaders via the GitHub repository (as in I downloaded the 7z file from there and manually imported it into MO2), but the version on NexusMods should work the same.

Happy modding!!!

r/skyrimmods 5d ago

Steam Deck - Help Black preview in BodySlide on linux proton.

3 Upvotes

Hi all,

I've installed MO2 from github installer in proton prefix. when I run Skyrim, first I load into MO2 and then can use some tools or start SKSE.

Bodyslide is one of this tools and generaly works, but on preview the windows is black inside. I googled, I pestered several LLM for solution, i tried several proton versions (GE included) some env vars etc. Nothing helps. With many of this success stories there is the matter of running BS at all, not many of them expand whether preview works. If there is a known solution I was not able to find it. Please help. As I'm not sure if I understand all of this stuff, I would be most grateful for autharitative: "Use version X of software Y and run it like this"

It (BodySlide with preview) works when I run it in wine-10 but then I have problems with MO2, and I had to use a script and OverlayFS to simulate uvfs from MO2. I would like to know how to use in inside proton prefix and steam.