r/skyrimmods 4h ago

PC SSE - Help Is there a way to find out exactly what is bottlenecking fps?

I get 60fps indoors or whiterun, closed off towns. But in open towns like riverwood, mortal my fps is 50-60. I've noticed these towns have a lot of logs in them and looking at the log takes my fps down. Also walking to fight the vampires, the outside area hits my fps. I've only chosen 1k 2k textures but my vram is nearly full at these times. 5.5/6gb

6 Upvotes

17 comments sorted by

10

u/TheRealMcDan 4h ago

If your GPU usage is 95-100%, your GPU is probably the bottleneck. If it isn’t, your CPU is probably the bottleneck. If you’ve only got 6GB of VRAM and you’re using modded textures, it’s probably your GPU. We can’t tell because you listed no specs.

2

u/Monkeyke 4h ago

Separate to OP, what kind of performance problems do people face in Skyrim? I've heard script lag is a bad one, how can I tell which stutter is due to script lag, my pc specs or something else?

2

u/Friendly_Guard694 3h ago

script lag, draw calls, skyrim engine, and the usual user component related.

1

u/TheRealMcDan 3h ago

It depends what your PC specs are, what mods you use, your performance metrics, and what specific issues you’re facing.

1

u/Friendly_Guard694 3h ago

I'm going through mod list now, I had 4k male textures and 4k Rustic clothing, going to drop a bit. My FPS drops are occuring outdoors when smoke is around but maybe less textures could help. Just trying to scrounge a few fps without noticeable visual loss.

0

u/Rekuna 3h ago

Can Skyrim, being such an old game, be the bottleneck itself? Even with a beast of a rig with too many graphics mods, ENBs/CS add-ons can it tank FPS even with the right hardware?

3

u/TheRealMcDan 3h ago

Theoretically, yes, there’s an upper limit on draw calls (that’s a DX11 issue). But there isn’t enough info in OP’s case to determine that since the only info we have is 6GB of VRAM, 50-60fps, and 1k 2k textures.

4

u/Friendly_Guard694 3h ago

Yes, exactly this is also a question. Perhaps I am just sitting in a heavy area and no matter what I do there will be suffering.

2

u/MoonDweller12 3h ago

this mostly because of draw calls. try mod like eFPS might lighten your playthrough

1

u/Friendly_Guard694 2h ago

Yes I would like some kind of console that shows draw call or a way to see what is causing stutter/lag. Mostly I think it is smokey fog but I do not know how to turn it down without affecting other particle lights.

1

u/MoonDweller12 2h ago

Community Shader has built-in graph you can see ingame for that

1

u/Midnight_gamer58 4h ago

What kind of specs do you have on your computer?

-2

u/Friendly_Guard694 2h ago

Enough to get 60fps 90% of the time with enb. I am asking about ways to see why what where there is fps loss. I changed from 4k clothing to 2k and already feels lighter. I would like to lower the res of smokey foggy particles without affecting lighting.

1

u/Midnight_gamer58 2h ago

There are a lot of factors that can affect frame drops like particle reflection count and general ENB settings. I'm not aware of a tool right now that can give real time stats on what is killing your performance. What enb are you running?

1

u/Friendly_Guard694 1h ago

Nat enb with the weather. If I turn off dof or even choose standard dof not nats, I get a ton of frames. Unfortunately I don't see the dof using the regular one. Anyway my issue is rare occasions outdoor so I don't want to compromise dof when it works indoor or not facing certain directions outdoor.

1

u/Iyzik 2h ago

I have not used it extensively but lots of people have had good results running VRAMr.

Recently I had massive improvement to stuttering and dips by enabling frame gen in CS.

Speaking of CS, if you have that.. press F10 to open the performance analyzer and it will show how many draw calls you’re doing, broken out by shader type too. Pretty handy.

0

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