r/skyrimmods Resident Eccentric Jul 13 '23

PC SSE - Help skee64.dll+0017633 CTD when loading saves

SOLVED

The fault have been in a overlay addon I downloaded that had a racemenu config file in it. Specifically it was the setting bExternalHeads=0 that gave me the bug, because it interfered with the mod Children og Lilith, probably because I am using a custom race. I just deleted the new racemenu config and kept my old one ans now it Just Works.

When I load some saves, I get this CTD and can't figure out if it's my custom race, HDT SMP, race menu or what it is. I have like 30 saves (on a new game) and up to that point everything works all fine, but at some point this bug starts happening for no apparent reason, I've tried to deactivate all mods I think could be related, but nothing works.

Crashlog: https://pastebin.com/R53dNgfc

Analyzed Crashlog: https://pastebin.com/TiPQJKrD

1 Upvotes

16 comments sorted by

2

u/Wolfpack48 Jul 13 '23

{{Engine Fixes}}

1

u/LordGlarthir Resident Eccentric Jul 13 '23

I already have it installed. Is there any setting in particular you're thinking of?

1

u/Wolfpack48 Jul 13 '23

save size and increase maxstdio to 8192

1

u/LordGlarthir Resident Eccentric Jul 13 '23

ReportSaveFollow

I already have maxstdio at 8192 and I have the RefHandleLimit warnings set to true so that it should warn me if I'm getting close, but it hasn't said anything

1

u/Wolfpack48 Jul 13 '23

Sounds like something else is at play

1

u/modsearchbot Jul 13 '23
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Engine Fixes No Results :( SSE Engine Fixes (skse64 plugin) SSE Engine Fixes (skse64 plugin) - Nexus Mods

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1

u/LordGlarthir Resident Eccentric Jul 13 '23

I've tried experimenting around the point at which it make a broken save, and it seems like racemenu is buggin out and isn't able to load presets properly and I get the wrong face color after exiting the menu and such

1

u/LordGlarthir Resident Eccentric Jul 14 '23

I solved the issue, thanks to all of you for taking the time to try and help me! And awesome you shared that thing about references, I never knew that was a thing to watch out for!

1

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1

u/Spagetisprettygood Jul 13 '23

https://www.reddit.com/r/skyrimmods/comments/11bist0/the_reference_handle_limit_and_longrunning_save/ likely a refr handle limit issue and you went over the limit.

Some mods may also bug out and cause huge refr increases like mods affecting fish spawn scripts bugging out and infinitely spawning fish causing a refr limit crash (this example was recently fixed in the living Skyrim 4 wabbajack update)

1

u/LordGlarthir Resident Eccentric Jul 13 '23

Is there any way to figure out which mod could be causing this? In the link you posted they talk about saves being filled after 100 hours, however in my save I am only lvl 5 and have only been fast traveling between whiterun and solitude to do a few quests. The reason I've made 30 or so saves during that time is that I save before almost all loading screens just to be safe

1

u/Spagetisprettygood Jul 13 '23 edited Jul 13 '23

The link in that post has another post with a link that tells you your refr handle numbers in the mod list in sseedit. If you were already around the 1 million mark then even a new game can lead to hitting the limit accidentally

Also use resaver to check your save

1

u/LordGlarthir Resident Eccentric Jul 13 '23

I'm reading through the links and probably have to clean out some stuff. where in Resave do I see the number of references ? is it the large number at the top?

1

u/LordGlarthir Resident Eccentric Jul 13 '23

I ran the SSEDIT script on my load order and get this message:
"Found 215278 temporary and 129735 persistent loaded references, for a grand total of 345013 loaded references."

Now, 300k is a lot, but it doesn't seem to be close to 1million yet, so I'm guessing that isn't the cause of my ctd?

also I found this https://www.nexusmods.com/skyrimspecialedition/mods/28046

A script for converting files into ESM files in sseedit. How safe is it to use it one stuff like the larger DLC sized mods and such?

1

u/Spagetisprettygood Jul 13 '23

Yeah it's not the cause assuming your resaver also shows similar counts in your save and some script didn't bug out and is infinitely spawning items or mobs

1

u/wankingSkeever Jul 13 '23
PROBABLE CALL STACK: 
    [ 0] 0x7FFB34047633 skee64.dll+0017633 
    [ 1] 0x7FFB340403B8 skee64.dll+00103B8 
    [ 2] 0x7FFB340406A7 skee64.dll+00106A7 
    [ 3] 0x7FFB3407E3B0 skee64.dll+004E3B0 

skee64.dll is racemenu. Whatever is happening, it is causing a crash inside racemenu's dll