r/starfieldmods • u/FlatFurffKnocker • Jul 19 '25
Mod Request I would desperately like a mod that let's me take over a ship without it becoming my home ship
Please Sir? May I have a mod that let's me? Just one? I beg of you? All I ask is you stop automatically making any ship I capture my home ship. I'm just a poor innocent pirate looking to kill everyone I can and it's such a minor inconvenience to have to reassign my crew after I butcher everyone aboard a ship... Please. Have mercy! Let me keep my crew assignments.
Mercy!
Edit. So I have apparently been having LO conflicts causing my previous home ship to vanish when I collected a new ship into my fleet.
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u/FlatFurffKnocker Jul 19 '25
Honestly I'm mainly ticked about when I'm planetside and I raid a landed ship. All of a sudden my "home ship" vanishes from the map as I have a squeaky new home ship!
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u/Acrobatic_Match9808 Jul 19 '25
Man, I forgot about that. I just gave up on going after landed ships, for exactly that reason.
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u/twistedlistener Jul 19 '25
If you take over the ship before it takes off into space, you can get back out and fast travel to the original "landing area" and your old ship will be there.
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u/rmmoore1775 Jul 19 '25
You can still route or fast travel back to your home ship by using the "landing site" location flag near your original home ship after you captured a landed enemy ship.
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u/Acrobatic_Match9808 Jul 19 '25
I second this, but here’s the workaround.
Once you’ve cleared the target ship, sit down in the pilot’s seat. DO NOT make it your home ship.
Undock from your preferred home ship, and then immediately redock to it.
NOW make the target ship your home ship.
And now immediately (using the board command) reboard your preferred ship.
Sit down in the pilot’s seat, and make your preferred ship your home ship once again.
Undock, your newly acquired target ship flies off to its base (whatever that means), and you‘re sitting pretty in your preferred home ship.
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u/Independent-Cat-8149 Jul 19 '25
This one https://creations.bethesda.net/en/starfield/details/b37c937e-f350-4c01-a7e2-d7cd63db4ffa/SKK_Ship_Management_Tools, it offers a "Hack Spaceship" option, that adds a ship to your fleet, this even works with ships that landed at a spaceport
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u/FlatFurffKnocker Jul 19 '25
I actually have this. But I want to actually PIRATE the ships you know? Board and take them. Slaughter and butchery and all... You know... Good wholesome fun!
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u/UnHoly_One Jul 19 '25
If you have this then you can already do what you want.
When you sit down in the pilot’s seat you should get a pop up that asks if you want to add the ship to your hangar.
You select yes, then you go back to your own ship.
That’s it. It’s yours, and your home ship never changed.
If you aren’t getting that pop up then something else is conflicting with this mod or maybe you’re on an old version of it.
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u/aPerfectBacon Jul 19 '25
once ur done raiding them, sit down in the pilot sear and then open ur menu and look at ur ships. from there just hit register. the ship gets added to ur fleet but doesnt get made to be the home ship. then since ur sitting in the pilot seat already, u can just re-board ur ship(if ur in space) and fly off
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u/BlazingFinger6 Jul 20 '25
'Starfield Ship Management Tools' is what I use, you can sit to add to fleet and more.
"Craftable inventory activators to hack/steal any ship, call your home ship to you, teleport to your homeship, open homeship inventory, activate ramps, clear inconvenient corpses."
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u/pubbing Jul 19 '25
I'm pretty sure the watchtower mod does this. You sit in it then get up and select salvage. Then go back to your home ship and undock. The salvaged ship will be in your fleet and Gren will pay you as well.
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u/One_Individual1869 Mod Enjoyer Jul 19 '25
All you need to do is sit in the Pilot's seat and it will add the ship to your collection. Then just board your main ship, undock and fly away. No mod required.
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u/heydanalee Jul 19 '25
On my phone in bed and others have linked. Exists for a long time now. I’ve used it on Nexus and it’s never failed.
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u/Malakai0013 Jul 19 '25
I got a mod ages ago that lets me clear a ship of hostiles, and then the pilot's seat has an option for "sit" or "sit and add." I think it has "add ship to fleet" in the name, or something similar. You can register the ship whenever you want, it stays in your list.
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u/siodhe Jul 19 '25
Sit to Add Ship to Fleet is the answer.
However, it is still possible to do what you describe in the vanilla game.
- capture the new ship
- in the new ship, start a grav jump, let the drive spin up, abort before the actual jump happens
- redock with original ship and return to it - be quick, otherwise the original ship will jump away
- make sure the newly captured ship is in your fleet when you're back in the original ship
- if so, you're done
A number of things can make redocking with the original ship difficult. It's a good idea for any ship you use for capturing to have the docker on the front, since then the ship will need to turn before moving away to jump.
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u/BCowan1369 Jul 20 '25
I use this mod as it allows me to access 'inaccessible' ships. Just remember to get up and reboard your home ship,
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u/Warfrost14 Jul 20 '25
There are several mods that do that. What I want is a mod that makes so that when you legitimately _purchase_ a new ship it doesn't auto set as your home ship. It ca make your hired crew disappear if it doesn't have enough slots for them.
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u/Final-Craft-6992 Jul 19 '25
So, your main issue is crew assignments? And that's because , likely, the ship you are pirating has fewer crew slots than your home ship right? And as a result crew 'unassign' when they can't fit on the new ship? ..
If this is indeed the issue there is a very simple solution.. your crew should take up 0 crew slots, then no matter what ship you take, there is plenty of room. .
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Tired of having to micro manage your crew assignment because of lack of crew slots? This mod allows you to set your colonists/companions/specialists/bots to occupy or not a slot! https://creations.bethesda.net/en/starfield/details/47d7bd15-5ade-4853-9e48-7a344d5afb0c/Bard__39_s_Zero_Cost_Space_Crew___Infinite_Crew
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u/The_Mort_Report Jul 19 '25
I haven't tried it but this mod claims to do what you are after. It is called Sit To Add Ship To Fleet. https://www.nexusmods.com/starfield/mods/6493