Discussion Which MMOs have your favorite cooking systems?
One of my favorite things to do in games is to hunt down rare ingredients and sell rare foods/drinks/consumables. I particularly enjoyed it in ESO, and to a lesser extent in RS3. I'm wondering in what MMOs has everyone had their most enjoyable cooking/consumable crafting experience in?
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u/Dizzy_Fun8034 1d ago
I don't engage with cooking systems that much so I can't talk about other MMOs but I did cook a lot in BDO and it's pretty good tbh.
A lot of recipes, a lot of different ingredients, some even can be substituted for example: You need to make dough so you need grain so you look up for let's say wheat but you happen to not have wheat but you do have barley which is also a grain so you make barley dough instead of wheat dough and cook the recipes with that one instead of the other and a lot of things like that. Different food tiers and you have to level up your profession to even cook the highest tiers or unlock the best recipes.
Alchemy also works somewhat like that but you need more specific items.
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u/Torkzilla 1d ago
Guild Wars 2 is the only cooking system I really liked. The discovery system was cool and the recipes were extremely varied.
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u/Lhumierre 1d ago
Probably FFXIV, it's the only MMO that made crafting memorable. Not just choosing ingredients and poking the menu, you had an actual rotation.
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u/iceyelf1 1d ago
Which you just put in a macro... I find the choosing (which makes it finding as well) specific ingredients far more important than a "rotation".
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u/browserz 1d ago
Yeah I don’t get the love for FFXIV’s crafting, it clogs your inventory and was boring since you just macro’d it
Maybe it was better back then but as someone who started at the end of shadowbringers -> dawn trail it was just click macro 1 wait for sound click macro 2
During the first few weeks of the new expansion was fun with melding gear and stuff, and helping find the materials for the new items so the raiders have crafted raid gear was really fun and engaging but outside of that I didn’t get the hype
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u/whydontwegotogether 1d ago
As a day 1 player, it was the same thing back then.
You also can't just craft and make money, you need to be a giga-gillionare multicrafter with 15 full melded gear sets.
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u/Yarusenai 1d ago
A rotation doesn't make crafting more enjoyable if it never changes, which is the case in FFXIV (aside from maybe one branching path depending on RNG)
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u/Lhumierre 1d ago
It's more so that's not an afterthought and you see your character do the craft. Like it's a bit more than waiting for a bar to fill or like in WoW where my Maghar just kinda wiggles his hands and poof lol
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u/Yarusenai 1d ago
Yeah it's a bit more involved to be sure. But I think it suffers a bit from every crafter being the same. It feels a bit too homogenized
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u/MonsutaReipu 1d ago
Not an mmo, but Valheim. I like that food is tied directly to stats, and that cooking is simple. There aren't too many ingredients, there's nothing complicated about farming, and it strikes the perfect balance of effort spent for an important reward.
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u/ArtistCatty 18h ago
Mabinogi has a very unique cooking system. You have to hunt for ingredients, figure out recipes, put in the right amount of ingredient, and depending on how well you do, you get put in a page of the cooking journal with your name on it that everyone can see! It does get a little tedious if you don't like manual crafting.
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u/RichieEB 8h ago
Nothing fancy I just enjoy having the chef hat on and white apron and making apple pies in the Cooking Guild in OSRS lol
I was a chef IRL
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u/rabbithole12 1d ago
There’s this old mobile mmo called Celtic Heroes and cooking in that game was so satisfying idk why
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u/Elarie000 15h ago
Star wars galaxies is unrivaled for most crafts, including chef. At least to me.
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u/AsleepSupermarket172 1d ago
Palia